This is our first blog on the website Crypto2Game.com.
This service will be a part of bigger team of platforms, offering crypto owners possibility to convert their values into gaming services and application, without bank system intermediation.
The family of crypto platforms encompasses also Crypto2Travel.com, Crypto2Media.com, Crypto2Shopping.com and our most used and popular service Crypto2Mobile.com.
Crypto2Media.com enables crypto owners purchasing all kind of streaming media like Netflix, Spotify, iTunes, YouTube and also buy tickets for concerts, events or cinemas plus VoD top ups.
On CryptoTtravel.com You can buy travel services, book a hotel with booking.com, hotels.com and hrs.com, buy a flight or voucher for Uber, Bolt or Lyft, buy vouchers for Glovo, Deliveroo, Wolt and other food or rent-a car.
Crypto2Mobile.com is our most known and used service, where customers recharge mobile and data plans from over 141 countries with 605 telecom operators.
In our blog we will concentrate on games and applications.
WE WILL DESCRIBE OUR MISSION AND SCOPE OF SERVICES FOR CRYPTO2GAME.COM
On Crypto2Game.com we sell for cryptocurrency top ups of gaming vouchers and recharges (like Steam, Sony Ps4, Nintendo, PlayStation, Roblock, XBox) and application stores, like GooglePlay, AppStore, Microsoft and many more application stores.
Our mission is to provide access to Your favorite games and applications with crypto.
Our vision: online supermarket with gaming vouchers and top ups for application stores. Together with application, gaming, travel and streaming media marketplaces it will be connected to the best crypto exchanges and crypto wallets in the world, to enable users spending cryptocurrency without intermediation of old fashioned, slow and ineffective banking system. We want to create exit channel to consume profits from crypto trading, without questions. Thanks to cryptocurrencies, we will create truly international, borderless marketplace selling services, products, airline and train tickets, bookings with instant electronic delivery.
With Crypto2Game You will be able to transfer Your crypto value into main gaming platforms and buy games, add-ons, applications, upgrades and all that You love to play with.
HOW DOES IT WORK?
It is an easy process. You have wide choice of gaming and application vouchers at Crypto2Game.com page available for crypto, like BTC, ETH, BCH and others, but vouchers are denominated in FIAT currency. These vouchers include brands like AppStore, Google Play, iTunes, Steam, Playstation, Xbox, Nintendo, Android PlayStore, Google Stadia, Game Stop, Origin, Amazon Digital Services, Desura, battle.net and others. You choose the App / Game Distributor by clicking on the voucher, than You choose the amount of top up (not every amount is possible at our beginning). After choosing the amount of voucher, You should choose one of cryptocurrencies to pay with. We start with payment in BTC (Bitcoins), ETH (Ethereum), BCH (Bitcoin Cash), LiteCoin (LTC) and Dash.
- Choose your voucher (let’s say its Steam in EUR),
- Select the value (let it be 10€),
- Choose Your crypto to pay with (for example BTC),
- Enter Your e-mail address (to deliver the voucher as a numeric code),
- You will be displayed value in Ethereum to pay,
- Accept value and Terms & Conditions,
- Pay by scanning code or manually copying payment BTC address:
- Remember to put enough gas (fee for miners) on top of the payment value to process transaction;
- Payment link is active for 15 minutes only (due to high volatility of exchange rates);
- Payment is accepted after first confirmations are recorded from the network;
- You will get Your Steam 10 EUR Voucher on Your e-mail, as soon as certain number of confirmations is recorded.
- Now You can use the voucher paid by BTC, by entering its code into Steam application, to increase Your balance in FIAT to spend over Steam application.
We trace every transaction, so we know where and when Your voucher has been sent. In case of problems, we try to contact user proactively, before even he / she would notice the problem. We can use SMS or mail to contact You in case of unexpected delays or taxes being imposed by third parties, or in case of underpayment – often people send money without adding some cents for processing transaction. If the difference is more than 1%, we would hold on transaction, require topping up pending part and we may contact You to help solve that issue. 99% transactions go smoothly, without any problems so there is no need to worry. In case of any difficulties, You are to decide – either we give You crypto back or we agree on solution (for example sending us the missing part of the payment, waiting additional time for the voucher or full return).
DIGITAL GAMING DISTRIBUTION FOR CRYPTOCURRENCY
Online distribution is a gamechanger of the video game industry. Gabe Newell, creator of the digital distribution service Steam, in such a way underlines the advantages over physical retail distribution as such:
The worst days [for game development] were the cartridge days for the NES. It was a huge risk – you had all this money tied up in silicon in a warehouse somewhere, and so you’d be conservative in the decisions you felt you could make, very conservative in the IPs you signed, your art direction would not change, and so on.
Now it’s the opposite extreme: we can put something up on Steam, deliver it to people all around the world, make changes. We can take more interesting risks.[…] Retail doesn’t know how to deal with those games. On Steam there’s no shelf-space restriction. Now Crypto2Game.com once again changes the game – we enter with enabling buying games with no credit cards, no bank accounts. We open gaming and application purchasing for kids, unbanked people and those, who value their privacy.
Since the 2000s, there has been an increasing number of smaller and niche titles available and commercially successful, e.g. remakes of classic games. The new possibility of the digital distribution stimulated also the creation of game titles of very small video game producers like Independent game developer and Modders, which were before not commercially feasible.
We bring to You vouchers of many digital distribution services on the PC, such as Amazon Digital Services, Desura, GameStop, Games for Windows – Live, Impulse, Steam, Origin, Battle.net, Direct2Drive, GOG.com, and GamersGate. They offer sale of games with classic payments – credit card is usually needed, sometimes PaySafeCard. We bring cryptocurrencies in this world, Bitcoin, Ethereum, Bitcoin Cash and Lite coin together with Origin, Steam, Battle.net or Amazon Digital Services. The offered properties differ significantly: while most of these digital distributors don’t allow reselling of bought games, Green Man Gaming allows this. Another example is gog.com which has a strict non-DRM policy, while most other services allow various (strict or less strict) forms of DRM. We encourage to inform us, what platform do You need and we will bring their codes and voucher for You at Crypto2Game.com – games for cryptocurrency.
Digital distribution is also more eco-friendly than physical. Optical discs are made of polycarbonate plastic and aluminum. The creation of 30 of them requires the use of 1 cubic Meter of natural gas, two cups of oil and 100 liters of water. The protective cases for an optical disc is made from polyvinyl chloride (PVC), a known carcinogen. Now we enable buying games for all not having credit cards, regardless of a country You live in, regardless of Your bank or parents’ policy – with crypto You can buy instantly voucher, and the voucher may be redeemed in gaming applications.
App Stores (yes, You can use AppStore to all application stores, apple has lost the court case).
Definition: An app store is a digital storefront invented to search and review of software productions. Critically, the application storefront itself provides a secure, uniform experience that automates the electronic purchase, decryption and installation of software applications or other digital media.
App stores typically categorize the apps they offer based on: the function provided by the app (including games, multimedia or productivity), the device for which the app was designed, and the operating system on which the app will run.
App stores normally are an online shop, where users are able to browse different app categories, read descriptions about each (such as reviews or ratings), and buy the app (if necessary – many apps are offered at no cost). User must have registered their credit card in an App Store to buy apps. Sometimes it is possible to use prepaid voucher in the App Store. These vouchers may be bought at Crypto2Game.com for cryptocurrency like BTC, ETH, BCH or LTC, in case user does not have or does not intend to use credit card. The selected app is offered as an automatic download, after which the app installs. Some app stores may also include a system to automatically remove an installed program from devices under certain conditions, with the goal of protecting the user against malicious software.
App Stores typically provide a way for users to give reviews and ratings. Those reviews are useful for other users, for developers and for app store owners. Users can select the best apps based on ratings, developers get feedback on what features are praised or disliked and finally, app store owners can detect bad apps and malicious developers by automatically analyzing the reviews with data mining techniques. Usually, Appr Stores do not allow to boy apps for crypto, like BTC, ETH, BCH or LTC and Dash. We at Crypto2Game.com fill this gap, we allow to by vouchers for cryptocurrency in AppStore, iTunes, Google Play, Microsoft Store, Chrome Web Store or Adobe and many more.
Many app stores are maintained by their owners, requiring that submissions of prospective apps go through an approval process. These apps are inspected for compliance with certain guidelines (such as those for quality control and censorship), including the requirement that a commission be collected on each sale of a paid app. Some app stores provides feedback to developers: number of installations, issues in the field (latency, crash, etc.).